Sounds and Selfhood
It is perhaps an understatement to say that music is important to a lot of people. Some of the best times of my life were spent playing, and some of the best conversations I have with students are...
View ArticleWe Need To Gamify Common Sense?
From the “wow . . . just, wow” files: An Ohio woman has confiscated the Xbox of her 15-year-old son who was hospitalized for dehydration after spending at least four days in his bedroom playing the...
View ArticleOnline Education: Just Like Regular Education, Just Online-ier
It’s the last week in August and I’m back in the classroom. (And back to blogging regularly!) School started on Monday, and suffice it to say that we’re all a bit rusty. Add to that the fact that I’ve...
View ArticleTech Press Flubs the Ed-tech Story (Again): Minnesota and Coursera Edition
This past week saw some fireworks over changes in the language of the Coursera license agreement. Seems that they were contacted by the state of Minnesota about registration of degree-granting...
View ArticleClay Shirky, MOOCs, and Living the Deeper Mission of Education
Seems like the discussion about MOOCs so often gets cast in an “us vs. them” narrative, with people wondering whether or not the new guy on the block will supplant the venerable institutions of higher...
View ArticleFor Amusement Only? Growing up with Technology
Over the Christmas holiday, my son and I were talking about video game arcades. I spent so much time in them during junior high. That and at the roller rink, where I first played Pong, Missile Command,...
View ArticlePutting the Horse Before the Cart: Music Technology and John Hampton Edition
I’m a big fan of the recording magazine Tape Op. It has been around about a decade and is all about DIY music. They were maker before maker was cool. (Plus, the physical mag is beautiful and U.S....
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